augmented reality, Collaborative Learning
A former teacher in elementary school, Pierre Dillenbourg graduated in educational science (University of Mons, Belgium). He started his research on learning technologies in 1984. He obtained a PhD in computer science from the University of Lancaster (UK), in the domain of artificial intelligence applications for education. He has been assistant professor at the University of Geneva. He joined EPFL in 2002. He has been the academic director of Center for Digital Education, which implements the MOOC strategy of EPFL (over 2 million registrations). He is full professor in learning technologies in the School of Computer & Communication Sciences, where he is the head of the CHILI Lab: "Computer-Human Interaction for Learning & Instruction". He is the director of the leading house DUAL-T, which develops technologies for dual vocational education systems (carpenters, florists,...). With EPFL colleagues, he launched in 2017 the Swiss EdTech Collider, an incubator with 80 start-ups in learning technologies. In 2018, he co-founded LEARN, the EPFL Center of Learning Sciences that brings together the local initiatives in educational innovation. He is a fellow of the International Society for Learning Sciences.
augmented reality, Big Data, Crowdsourcing, Gamification, Immersive Technology, Virtual Reality
Professor Kirsten Cater is based in the School of Computer Science where she works in the field of virtual reality (VR), augmented reality (AR) and immersive technologies. Her focus is on people's experiences of using highly sensory technology and the associated ethical considerations. Professor Cater's research touches on location-based experiences, gamification, virtual reality, data collection through crowdsourcing, novel interactions with big data, and tangible user interfaces for the elderly. One of her core projects is Tangible Memories, which aims to help improve the quality of life for residents in care homes by building a sense of community and shared experience through a cooperative exploration of their life stories. Professor Cater's research and public engagement work in primary and secondary schools, as well as community centres, has attracted significant media coverage including a BBC news feature and a documentary for South Korea. Education 2000 - BSc Computer Science, University of Bristol 2004 - PhD Computer Science, University of Bristol
Program Lead & Associate Professor of Interactive Media, Executive Director, Center for Advanced Entertainment & Learning Technologies
Harrisburg University of Science and Technology3d animation, augmented reality, Data Visualization, digital design, sentiment analysis, Virtual Reality
As the Executive Director of the Center for Advanced Entertainment and Learning Technologies, Charles Palmer oversees the design and development of ventures in new and emerging technologies. In 2015, Professor Palmer designed and developed the Interactive Media degree program, and continues to serves as the Program Lead. Outside of IMED, he is an adviser to the Learning Technology Masters of Science program and works closely with other HU faculty on the development of new program areas of study. For the past 11 years, he has coordinated the High School Gaming Academy, mentored students on research, work with students on the development of client-based projects, and served as a consult to the Central PA media outlets as a technology and social media expert.
augmented reality, pervasive computing, ubiquitous computing