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麻豆传媒: How Are Children with ADHD鈥檚 Brains Different? Scans Taken While VR Gaming Give New Insight
Released: 24-Mar-2025 8:50 AM EDT
How Are Children with ADHD鈥檚 Brains Different? Scans Taken While VR Gaming Give New Insight
Aalto University

In a novel study, researchers from several European universities used Virtual Reality gaming to study brain network activity in children with clinically diagnosed ADHD. Until now, ADHD in both children and adults has primarily been studied using brain imaging in a resting state, rather than while actively engaging in tasks where overt symptoms are expressed.

麻豆传媒: Technology Simulates Classroom Research Experience
Released: 19-Mar-2025 7:55 PM EDT
Technology Simulates Classroom Research Experience
Cornell College

Cornell College Assistant Professor of Statistics Tyler George and one of his classes took part in a newly published study exploring how a unique computer game created a research experience that engaged students.

麻豆传媒: Minecraft: A Gamechanger for Children鈥檚 Learning
Released: 11-Feb-2025 2:30 PM EST
Minecraft: A Gamechanger for Children鈥檚 Learning
University of South Australia

It鈥檚 the globally popular video game that鈥檚 captured the attention of more than 141 million active players, but Minecraft can also play a significant role in shaping children鈥檚 development, social interactions, and cognitive learning, say researchers at the University of South Australia.

 
麻豆传媒: Virtual Escapes, Real Benefits: Open-World Games Boost Mental Well-Being
Released: 18-Dec-2024 9:45 AM EST
Virtual Escapes, Real Benefits: Open-World Games Boost Mental Well-Being
JMIR Publications

A study published in the Journal of Medical Internet Research has found that open-world video games can significantly improve relaxation and mental well-being among postgraduate students.

Released: 10-Dec-2024 4:30 PM EST
NYCEDC and NYU Tandon Launch Applications for New Digital Game Design Incubator
NYU Tandon School of Engineering

New York City Economic Development Corporation (NYCEDC), in conjunction with NYU Tandon School of Engineering, has officially opened and launched applications for the New York City鈥檚 new digital game design incubator鈥攖he Game Design Future Lab (GDFL)鈥攚ithin NYU Tandon Future Labs, a startup incubator network operator founded 15 years ago with initial funding from NYCEDC.

麻豆传媒: New Mixed Reality Game May Help Kids Be More Active
Released: 12-Nov-2024 11:05 AM EST
New Mixed Reality Game May Help Kids Be More Active
University of Georgia

Mixed reality gaming may be the motivation kids need to stay active, according to a new study from the University of Georgia.

麻豆传媒: Gaming the 麻豆传媒: How Interactive Journalism Is Changing How We Tell Stories to the Next Gen
Released: 6-Nov-2024 5:20 PM EST
Gaming the 麻豆传媒: How Interactive Journalism Is Changing How We Tell Stories to the Next Gen
University of South Australia

Journalists have long used newspapers, radio, television, magazines and, more recently, the internet to inform the public. But what if there鈥檚 a richer and more compelling way to share and address real world issues? University of South Australia's Dr Ben Stubbs explains how video games are being developed in journalism as a more interactive way to engage younger audiences and tell impactful stories.

麻豆传媒: Top Experts Unite at University of Bristol to Tackle Gambling Harms Globally
Released: 9-Oct-2024 4:05 AM EDT
Top Experts Unite at University of Bristol to Tackle Gambling Harms Globally
University of Bristol

Leading experts from across the world will join forces in the UK this week in a bid to confront the wide-reaching challenges and curb the devastating effects of gambling.

麻豆传媒: Investigation Exposing Huge Surge of Gambling Marketing at Start of Premier League Season Prompts Urgent Call to Kick 鈥極ut of Control鈥 Industry Into Touch
Released: 26-Sep-2024 7:00 PM EDT
Investigation Exposing Huge Surge of Gambling Marketing at Start of Premier League Season Prompts Urgent Call to Kick 鈥極ut of Control鈥 Industry Into Touch
University of Bristol

New research reveals gambling messages during the opening weekend of this season鈥檚 football Premier League have almost trebled since last year, putting fans including children at risk.

麻豆传媒: Specially Designed Video Games May Benefit Mental Health of Children and Teenagers
Released: 24-Sep-2024 2:00 PM EDT
Specially Designed Video Games May Benefit Mental Health of Children and Teenagers
Johns Hopkins Medicine

In a review of previous studies, a Johns Hopkins Children鈥檚 Center team concludes that some video games created as mental health interventions can be helpful 鈥 if modest 鈥 tools in improving the mental well-being of children and teens with anxiety, depression and attention-deficit/hyperactivity disorder (ADHD).

麻豆传媒:Video Embedded play-learn-and-empathise-new-video-game-redefines-the-neurodiverse-narrative
VIDEO
Released: 22-Sep-2024 8:05 PM EDT
Play, Learn and Empathise: New Video Game Redefines the Neurodiverse Narrative
University of South Australia

A new video game designed by the University of South Australia shows what it is like to be neurodivergent in a world that鈥檚 designed for neurotypical people.

   
麻豆传媒: meet-gina-tang.jpg
Released: 19-Sep-2024 4:05 PM EDT
Using Games to Teach Complex Concepts
Rowan University

Using games to teach complex concepts

   
Released: 9-Sep-2024 9:25 AM EDT
Soniqs Win PUBG World Championship - Second Consecutive World Title
Harrisburg University of Science and Technology

Last weekend, Soniqs traveled to Riyadh, Saudi Arabia, to compete in the PUBG Esports World Cup. Soniqs鈥 PUBG team went on to win the World Championship - its 8th championship title since 2019 and second consecutive World Championship victory.

   
麻豆传媒:Video Embedded curious-by-nature-how-addictive-are-companies-making-video-games-with-dr-puneet-manchanda2
VIDEO
Released: 20-Aug-2024 3:20 PM EDT
Curious by Nature: How Addictive Are Companies Making Video Games with Dr. Puneet Manchanda
University of Michigan Ross School of Business

For many years, addiction research has focused on chemical dependencies like drugs and alcohol. However, new phenomena such as video game and social media addictions are not as extensively studied.

     
麻豆传媒:Video Embedded curious-by-nature-how-addictive-are-companies-making-video-games-with-dr-puneet-manchanda
VIDEO
Released: 9-Aug-2024 8:05 AM EDT
Curious by Nature: How Addictive Are Companies Making Video Games with Dr. Puneet Manchanda
News

For many years, addiction research has focused on chemical dependencies like drugs and alcohol. However, new phenomena such as video game and social media addictions are not as extensively studied.

   
Released: 8-Aug-2024 10:05 PM EDT
Study: Gaming Opens Pathways into IT Careers
Rutgers University-New Brunswick

If you鈥檙e worried that your kids are wasting too much of their summer playing video games, there could be an unexpected payoff in the future. A new study by the Rutgers Education and Employment Research Center (EERC) reveals that gaming, modding, and related hobbies can form a career pathway into the high-demand IT field, especially for adolescents and teens with supportive parents.

麻豆传媒: image.jpg
Released: 1-Aug-2024 11:05 AM EDT
Artificial intelligence at core of video game actors鈥 strike: Expert explains
Virginia Tech

The Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) has gone on strike against 10 major companies that make video games. Video games and communications expert James Ivory answers questions about the reasons for and potential consequences of the strike, including artificial intelligence (AI).

麻豆传媒: SMU researchers to present new tool for enhancing AI transparency and accuracy at IEEE Conference
Released: 30-Jul-2024 12:05 PM EDT
SMU researchers to present new tool for enhancing AI transparency and accuracy at IEEE Conference
Southern Methodist University

While large language models have demonstrated remarkable capabilities in extracting data and generating connected responses, there are real questions about how these artificial intelligence (AI) models reach their answers. That鈥檚 why SMU researchers Corey Clark and Steph Buongiorno are presenting a paper at the upcoming IEEE Conference on Games.



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